gamekid169
Clockwork Engine
To live and Die is not to live at all, to live and defy death is to live fully!(AdrenaJunkiLif)
Posts: 62
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Post by gamekid169 on Jul 28, 2014 16:20:24 GMT
hello everyone, im looking for some assistance. im trying to add an ingot to the oredict, its aluminium from pixelmon. but i cant figure out where im supposed to rekey it to make it compatible. heck i cant figure out anything about the oredict. i know what i need to type but the internet doesnt tell you anything about where to loojk to find where you need to type. so if someone could help me i would love you!
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Post by davedude0 on Jul 28, 2014 22:16:27 GMT
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gamekid169
Clockwork Engine
To live and Die is not to live at all, to live and defy death is to live fully!(AdrenaJunkiLif)
Posts: 62
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Post by gamekid169 on Jul 29, 2014 1:11:17 GMT
if you can tell me where im to write all that in then sure. been to that page many times. contacted the author as well. to ask where. what. im in the jar looking at .class files and i think i know where but not sure. not even sure what parts i really need to add if im just taking the ore and ingot from a alraedy existing mod and adding the to the oredict.
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Post by davedude0 on Jul 29, 2014 8:21:02 GMT
It appears to be within a file in the mod itself... I don't make mods at all, so I'm afraid I can't help you here :/
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gamekid169
Clockwork Engine
To live and Die is not to live at all, to live and defy death is to live fully!(AdrenaJunkiLif)
Posts: 62
|
Post by gamekid169 on Jul 29, 2014 16:04:08 GMT
ya, but what file and all that jazz is the question. if i dont get the answer o well. figure i should try for it
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Post by davedude0 on Jul 31, 2014 9:05:02 GMT
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